visualconcepts
Lead UI Artist - WWE 2K
At a Glance
- Location
- United States
- Compensation
- law is in effect: California: $123,200 - $172,500 per year. New York State (inc
- Posted
- 2026-02-12T18:09:53-05:00
Key Requirements
Domain Knowledge
- Finance
- Medical
Requirements
Can you speak in images and design... from layout to typography, shape, color, visual language and iconography. When it comes to UI, are you never quite finished streamlining, polishing, and improving that pixel perfect clarity? If you’re passionate about crafting beautiful user experiences, with art and design that seems to anticipate the player’s next move, we have a role that might interest you! We’re looking for a Lead UI Artist to manage and lead a team of UI artists in the effort of creating the user interface, player status and overall presentation of the next installment of the WWE 2K franchise. You’ll work with a large and versatile team to craft assets and implement a striking and intuitive user experience across every mode of the game, from in-ring wrestling, to story modes, simulations, and a spectacular variety of user content creation tools.
WWE 2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are committed to building the most diverse team possible, so while a list of qualifications is provided below, please do not hesitate to apply if you don’t meet 100% of the qualifications.
Nice to have:
Experience working in 3D with motion including Maya, Cinema 4D, Element 3D, or other industry standard software
Game Industry experience with multiple shipped titles
Responsibilities
Establish and maintain the visual direction and brand for the project's UI by working with the Art Director and other leads
Lead, mentor, and coach the UI art team, setting clear goals, conducting 1:1s, and fostering their career development
Oversee the creation and implementation of all UI components, such as menus, icons, and animations, and ensure the consistent quality of all UI art assets
Work across functions to develop the full scope of game needs
Anticipate challenges; build relationships with designers and engineers to improve functionality and visual fidelity
Develop and maintain UI style guides, as well as documentation for all aspects of UI/UX art and design