2k

Artiste de rigging en chef-Lead Rigger

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At a Glance

Location
Canada
Work Regime
remote
Experience
6+ years
Posted
2026-02-12T18:09:40-05:00

Key Requirements

Required Skills

Python

Domain Knowledge

  • Automation

Requirements

6+ years of experience as a Rigger in the video game industry, with at least 2 years in a lead or senior role.

Strong leadership and communication skills, with the ability to clearly articulate technical concepts to both technical and non-technical team members.

Expert knowledge of a major 3D software package (e.g., Maya, 3ds Max, Blender) and a strong understanding of its rigging toolsets.

Needs to be familiar with animation pipelines from mesh to implementation of final assets.

Able to collaborate and work well with teams from various disciplines.

Proficiency in Python and/or MEL scripting for tool development and pipeline automation.

Responsibilities

Lead, mentor, and manage a team of riggers, providing guidance, feedback, and technical support to help them grow and succeed.

Develop, maintain, and optimize rigging pipelines, tools, and workflows to improve efficiency and quality. This includes creating rigging scripts and tools in Python and/or MEL.

Create high-quality, production-ready rigs for a wide range of characters, creatures, props, and vehicles, from bipeds and quadrupeds to complex mechanical objects.

Act as the primary point of contact for rigging-related technical issues, working closely with the animation, character, design and engineering teams to troubleshoot and resolve problems.

Collaborate with animators to understand their needs and develop rigs that allow for a high degree of artistic control and expressiveness. Work with character artists to ensure models are rig friendly.

Establish and document rigging standards, conventions, and best practices for the team.

About the Company

The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games.Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products.Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina’s Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld. The companywas founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, visit

www.GearboxSoftware.com.

Gearbox Software is looking for a

Lead Rigger

with a passion for pushing character animation fidelity in games to new levels. This role primarily focuses on managing a team of Riggers providing ongoing support for current tech and working to create improved pipeline and planning practices with animation to improve overall content efficiency.