anthropic
Product Designer
At a Glance
- Location
- San Francisco, CA | New York City, NY | Seattle, Washington, United States
- Experience
- 8+ years
- Posted
- 2026-03-14T16:42:09-04:00
Key Requirements
Required Skills
Certifications
- SAFe
Domain Knowledge
- Banking
- Education
- Logistics
- SaaS
Requirements
You prototype in code, stay scrappy when speed matters, and know when to polish versus when to learn.
Many UI primitives were designed for a different era.
You're excited to question fundamental assumptions and invent patterns that feel native to AI.
You're already using Claude Code or similar tools to extend what you can build.
You see AI as a creative partner in your own practice.
You stay close to the models.
Responsibilities
Contribute to the strategic direction of our tools, rooted in deep user empathy
Define feature areas with exceptional attention to detail and polish, identifying opportunities to improve quality and consistency of broader flows
Craft beautiful, polished, and delightful user interfaces that build trust and showcase the power of our AI technology
Collaborate with product managers, engineers, AI researchers and other stakeholders to define product vision, strategy and roadmaps
Rapidly prototype ideas using code and other methods to communicate concepts and build excitement
Pioneer new ways for Claude to be a true partner in people’s day to day lives that can access your tools, ask for feedback, help you prep for your day, and more; Build expertise in industries like education, financial services, and healthcare to design intuitive experiences that help people leverage AI at work in transformative ways.
About the Company
Design at Anthropic sits at the intersection of craft, research, and product intuition. We're a small team working on products that millions of people use daily—and on interactions that don't have established conventions yet.
Our work shapes how people experience AI: whether Claude feels like a tool or a collaborator, whether it earns trust or erodes it. We partner closely with engineers and researchers, often designing around capabilities that are emerging in real-time. That means staying close to the models, prototyping rapidly, and being comfortable with ambiguity.
We care deeply about craft—the details that make something feel polished and trustworthy—but we ship fast and learn in the open. We'd rather get something in front of users and iterate than wait for perfection.
Read more
here
for the type of features we build.