disney
Product Software Engineer I
At a Glance
- Location
- Glendale, California, United States
- Work Regime
- onsite
- Employment
- Full time
- Experience
- Up to 2 years
- Compensation
- s position in Glendale, CA is $97,500 to $130,700 per year based on a 40 hour w
- Posted
- 2026-08-12
Key Requirements
Required Skills
Domain Knowledge
- Cloud
- Engineering
Requirements
0–2 years of software development experience, including internships, academic projects, or equivalent hands-on experience.
Foundational experience with one or more programming languages such as Java, Scala, or Python.
Understanding of data processing concepts and interest in learning big data technologies such as Spark, Kafka, Flink, Databricks, or Snowflake.
Basic knowledge of SQL, relational databases, and data storage concepts.
Familiarity with cloud computing concepts and an interest in learning tools such as AWS, Terraform, Docker, or Kubernetes.
Exposure to AI-assisted development tools or coding assistants is a plus.
Responsibilities
As a Product Software Engineer I, you will help build, test, and support software that powers Disney’s advertising technology products.
You will work closely with experienced engineers to develop data processing and platform applications, learn modern engineering practices, and contribute to reliable, scalable solutions.
This is a great opportunity for someone with a foundation in programming, data concepts, and cloud or big data technologies who is excited to grow their technical skills in a collaborative environment.You will contribute to a team that values curiosity, ownership, and continuous improvement.
Our work is guided by agile and lean principles, with a focus on delivering meaningful solutions efficiently and with quality.
Develop and maintain software components for data processing and platform applications.
Assist in building batch and near-real-time data pipelines with guidance from senior engineers.