2k
Lead Technical Animator
At a Glance
- Location
- Frisco, Texas, United States
- Work Regime
- remote
- Experience
- 5+ years
- Posted
- 2026-03-25T16:58:13-04:00
Key Requirements
Required Skills
Requirements
Previous experience as a manager
Familiarity with animation systems including blending, warping, layering, synched choreography, and state machines.
A strong understanding of logic, technical architecture, and experience with one or more scripting languages.
Needs to be familiar with animation pipelines from mesh to implementation of final assets.
5+ Years as a Game Designer, Animator, or Programmer, with at least 3 years previous experience working in a relevant area that pertains to character animation.
Experience in Unreal 5 Animation Systems
Responsibilities
Work with code and design department leads to establish specific technical parameters for each project to ensure the highest level of productivity for animation
Create & maintain animation blueprints / state machines / character data
Tune blending for gameplay animations.
Support animation content implementation with other departments including Missions, Systems, and Gameplay teams.
Research & prototype new animation systems for use by Animation and Design teams.
Communicate and work closely with Gameplay and Engine Programmers to develop new features needed to deliver highly polished, sophisticated presentations.