Ubisoft2

Technical Artist

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At a Glance

Location
Montreal, Quebec, Canada
Employment
Full-time
Posted
2026-03-31T17:55:38.331Z

Requirements

procedural workflows

in Houdini and Unreal Engine.

Solid understanding of

real-time rendering constraints

robust and scalable systems

suitable for production environments.

Responsibilities

, you will design, build, and support procedural content generation systems that enable teams to create high-quality, scalable environments while meeting production and performance requirements.

You will work closely with artists, designers, and programmers to deliver reliable, production-ready solutions.

Design, implement, and maintain

procedural content generation pipelines

materials and shaders

to support large-scale procedural environments.

About the Company

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!