Ubisoft2
Technical Artist
At a Glance
- Location
- Montreal, Quebec, Canada
- Employment
- Full-time
- Posted
- 2026-03-31T17:55:38.331Z
Requirements
procedural workflows
in Houdini and Unreal Engine.
Solid understanding of
real-time rendering constraints
robust and scalable systems
suitable for production environments.
Responsibilities
, you will design, build, and support procedural content generation systems that enable teams to create high-quality, scalable environments while meeting production and performance requirements.
You will work closely with artists, designers, and programmers to deliver reliable, production-ready solutions.
Design, implement, and maintain
procedural content generation pipelines
materials and shaders
to support large-scale procedural environments.
About the Company
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!