sonyinteractiveentertainmentglobal
Character Artist (6 month contract)
At a Glance
- Location
- Canada, Quebec
- Posted
- 2026-03-05T05:32:41-05:00
Key Requirements
Required Skills
Requirements
A good sense of anatomy, and proportions;
Understanding of form, shape language and color;
Solid knowledge of digital sculpting - in ZBrush or equivalent software;
Knowledge of graphic design tools (such as Photoshop, Illustrator, Blender, Marvelous Designer and After Effects)
Experience in Unreal Engine 5
Interest in a GAAS project which will require adaptability to customization and production of character assets in an online gaming environment
Responsibilities
Realize industry-leading characters in their entirety (clothes, faces, hairstyles)
Create Props and hard-surface elements in relation to the characters
Validate Outsourced models based on workflow requirements in Blender/Z-Brush and Integrate them into Unreal
Develop material instances and textures while ensuring strict adherence to established visual language and art direction.
Demonstrate the professional judgment to balance concept fidelity with the need for aesthetic refinements and technical optimizations.