mobentertainment
Senior Technical Animator
At a Glance
- Location
- United States
- Work Regime
- remote
- Experience
- 5+ years
- Posted
- 2026-03-20T12:29:07-04:00
Key Requirements
Required Skills
Domain Knowledge
- Engineering
Requirements
technical animation or rigging
within the video game industry.
Unreal Engine game engine.
Maya or similar DCC tools
, including rigging and scripting workflows.
animation state machines, blend trees, and runtime animation systems
Responsibilities
to bridge the gap between animation and engineering in video games.
In this role, you will design and maintain animation systems, develop tools and pipelines, and work closely with animators, designers, and engineers to ensure high-quality character movement and performance in-game.
You will help define animation workflows and technical standards while ensuring that animation assets integrate seamlessly into the game engine.
Develop and maintain
animation systems, rigs, automated lip sync systems, and runtime solutions
within the game engine.