andurilindustries
Mission Software Engineer, EW
At a Glance
- Location
- Costa Mesa, California, United States
- Experience
- 1–4 years
- Department
- Software
- Posted
- 2026-07-01T22:40:42-04:00
Key Requirements
Required Skills
Domain Knowledge
- Banking
- Defense
- Education
- Embedded Systems
- Engineering
- Finance
- Media
- Regulatory
Benefits & Perks
ensive, competitive benefits package (available at little to no cost to empl
Requirements
1–4 years of professional software engineering experience (or equivalent: strong internships, open source contributions, research)
Proficiency in at least one of: Haskell, Rust, C++, Go, or TypeScript
Comfort working in Linux environments
Strong CS fundamentals: data structures, algorithms, systems concepts
Top Secret SCI security clearance
Experience with Haskell or Rust
Responsibilities
You don't need to be an expert in electronic warfare — you need to be the kind of engineer who can pick up any part of the stack, figure out how it works, and make it better.
The problems here span embedded systems, backend services, data pipelines, deployment infrastructure, integration with Lattice OS, and operator-facing tools.
What matters most is your engineering fundamentals, your ability to ship reliable software under pressure, and your willingness to own problems end-to-end — from understanding the mission need to getting working code into the hands of operators.
Develop and maintain mission-critical software across the EW product stack
Build and improve deployment tooling, CI/CD pipelines, and configuration management systems
Integrate EW systems with the broader Anduril Lattice ecosystem
Team
Anduril's Electronic Warfare (EW) division builds next-generation electronic warfare platforms — hardware-enabled, software-defined systems that are fielded, in production, and scaling from hundreds to thousands of units. The EW team operates at a tempo the defense industry isn't used to: delivering novel system configurations into active operations in days, not months, and iterating based on direct operator feedback from the field.
We are building a new Mission Software Engineering (MSE) team to own the full software lifecycle for EW products — from development and integration through deployment, sustainment, and customer success. If you want to write software that ships to real missions on aggressive timelines, this is the team.