blackbirdinteractive
Technical Designer
At a Glance
- Location
- Vancouver, British Columbia, Canada
- Work Regime
- remote
- Employment
- Regular Full-Time
- Experience
- 5+ years
- Compensation
- CAD 80000-100000 per-year-salary
- Department
- Design
- Posted
- 2026-07-22T20:14:55.664000+00:00
Requirements
A minimum of 5 years in game development, with at least 2 years of Technical Design experience
Strong proficiency with Unreal Engine 5, including Blueprint scripting, gameplay implementation, debugging, and working within complex gameplay systems and technical frameworks
Confidence and familiarity with modern text based scripting languages
Shipped at least one product, ideally an exploration and/or horror game
Responsibilities
Prototype, implement, and iterate on gameplay content such as game flow, interactable objects and player abilities, event hooks for narrative and audio content, scripted sequences, tutorial/help systems, and bug fixing.
Collaborate with both artists and designers on ways to improve the game content implementation to take advantage of existing technology and drive to the best end result possible.
Collaborate with engineers to improve design workflows and bring gameplay intentions to life while respecting performance and technical constraints
Work with producers and team leadership to assess requirements and provide effort estimates and updates to help ensure the team reaches its goals successfully
About the Company
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.