unknownworlds

Senior Technical Animator

Apply Now

At a Glance

Location
Remote
Work Regime
remote
Experience
7+ years
Posted
2026-07-07T13:50:21-04:00

Key Requirements

Required Skills

Python

Requirements

7+ years of experience as a Technical Animator, including at least one shipped Unreal Engine 5 title in a Technical Animator role.

Strong proficiency with Unreal Engine 5 animation systems, including Animation Blueprints, Blueprints, components, interfaces, and object-oriented or class-inheritance workflows.

Strong understanding of state-driven and parameterized animation approaches, runtime gameplay animation, and performance-conscious implementation.

Strong real-time character rigging knowledge, including weighting, blend shapes, deformation joints, and related animation software workflows such as Blender.

Experience designing intuitive tools, frameworks, and workflows that empower animators and streamline production.

Demonstrated ownership of complex features with minimal oversight in a collaborative, cross-disciplinary environment.

Responsibilities

Unknown Worlds is seeking a Senior Technical Animator to work on Subnautica 2.

In this role, you will collaborate closely with Animation, Art, Design, and Engineering to build polished, performant animation systems for players, creatures, and gameplay features.

You will be a key individual contributor on the Animation team, responsible for integrating animation and art assets in Unreal Engine 5 and developing the systems that support them, including Animation Blueprints, physics assets, Control Rig workflows, procedural animation, and related tools.

Implement, tune, and maintain animation systems in Unreal Engine 5 that meet the project’s artistic, technical, multiplayer, and platform requirements.

Prototype, test, and ship animation, physics, procedural animation, and rigging solutions for real-time gameplay.

Create and maintain Animation Blueprints, Control Rigs, physics assets, animation frameworks, and animator-facing tools that support efficient content implementation.