honeycomb
Engineering Manager - Growth Team
At a Glance
- Location
- United States
- Work Regime
- remote
- Posted
- 2026-03-16T16:48:46-04:00
Key Requirements
Domain Knowledge
- Finance
- Legal
- Regulatory
Benefits & Perks
to recharge - Unlimited PTO and paid sabbatical A distrib
Requirements
You have experience leading a small team of engineers and are excited to grow your management craft.
You support engineers through a blend of psychological safety and positive accountability, and you're still actively building and sharpening your toolkit.
You collaborate naturally with product and design to understand business context and frame priorities around user and business impact.
You're familiar with triad-based collaboration and appreciate outcome-driven thinking.
You're energized by fast feedback loops and iterative experimentation.
This team runs lots of small experiments; you know how to keep a team moving and learning without getting lost in process or analysis paralysis.
Responsibilities
Prioritize building a
respectful, high-achieving, inclusive culture
on the team. Build nurturing environments where healthy conflict is encouraged and where individuals that comprise a team can make each other better.Build high-performing, sustainable team practices that enable us to deliver value incrementally while balancing trade-offs with scalable architectures. Rely on your systems thinking to collaboratively build short- and long-term plans rooted in data and business context, framing projects and prioritization around impact to the business and value for the users.
Communicate your own team’s roadmap and strategy across the organization as well as understand how it intersects with your team’s cross-functional partners.
Foster psychological safety in your team and the wider organization, by giving and receiving honest, direct, and constructive feedback regularly.
Know your business, drive results, and understand company priorities to help your team prioritize and balance investments.
Team
The Growth team at Honeycomb is focused on a deceptively hard problem: making Honeycomb feel obvious to someone who's never used it before. We build the day-zero experience — the first time a new user lands in the product, the first time an existing team tries a new workflow, the first time Canvas becomes someone's default way to work. We're a small, fast-moving team that runs lots of iterative experiments, learns quickly, and stays close to our go-to-market and field teams. Canvas is becoming the front door to Honeycomb this year, and this team is a key part of making that real.