sonyinteractiveentertainmentglobal

Staff Software Engineer - DPDK

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At a Glance

Location
Remote
Work Regime
remote
Experience
8+ years
Posted
2026-02-17T18:23:20-05:00

Key Requirements

Required Skills

LinuxRust

Domain Knowledge

  • Embedded Systems
  • Medical

Requirements

8+ years of combined experience in C/C++

DPDK and Software Defined Networking

Strong understanding of PCIe peer-to-peer communication, including memory-mapped I/O, queue management, and device-to-device signaling.

Ability to debug, profile, and optimize firmware performance

Working knowledge of networking protocols: TCP/IP, UDP and L2 layer protocols

Strong debugging / analysis / troubleshooting skills

Compensation & Benefits

$180,000

$270,400 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

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Responsibilities

At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles to mobile devices and beyond!  Would you like to use your skills, time, and passion on meaningful projects that are building the future?

Staff Software Engineer with a strong background in DPDK software/firmware development

If that sounds like you, come help us build world class technology capable of delivering fun and unique gaming experiences to millions of players!

Implement and optimize peer-to-peer PCIe communication between DPUs and other bus devices, minimizing latency and host CPU involvement

Manage network device queues across PCIe peers and handle doorbell interrupts to process them.

Architect innovative solutions and drive alignment across teams and stakeholders.