andurilindustries
Senior Software Engineer, Video
At a Glance
- Location
- Seattle, Washington, United States
- Experience
- 5+ years
- Department
- Software
- Posted
- 2026-08-06T20:57:02-04:00
Key Requirements
Required Skills
Domain Knowledge
- Banking
- Education
- Engineering
- Finance
- Media
- Regulatory
Benefits & Perks
ensive, competitive benefits package (available at little to no cost to empl
Requirements
5+ years of general C++ software experience
General understanding of camera hardware and video formats
Solid understanding of writing reliable, multi-threaded software
Scalable cloud solutions for video in AWS, Azure, GCP
Tools: vl42, ffmpeg, WebRTC, OpenCV, Python
Formats: MP4, MPEG-TS, MISB KLV standards, H264 format, WebRTC/RTP
Responsibilities
The role of our video pipeline engineers is to develop real-time and asynchronous video feeds from remote deployments to web, virtual reality clients, computer vision front-end and back-end pipelines.
Video pipeline engineers help design the ISR payloads for drones and the camera systems used in our other existing and future products.
They also have some computer vision overlap with e.g.
Prior experience with relevant video technologies is required for this role.
Team
We are on a mission to accelerate the development, deployment, and integration with Lattice. We’re dedicated to building a comprehensive, high-leverage, and foundational platform that offers efficient data management, agent orchestration, and system-wide interoperability. We develop the common data, object storage, and identity access management building blocks for Lattice. Our auth system provides secure access control, while our data systems empower our partners with user-friendly APIs and documentation. By combining these diverse yet interconnected areas of expertise, we aim to create a powerful, scalable ecosystem that works across both autonomous robots and C2 systems. We aim to empower other developers, our users, to build many innovative applications that will help aid our warfighters C2 mass effects in the distributed fight to come.