cdprojektred
Expert Graphics Engineer
At a Glance
- Location
- Boston, Massachusetts, United States
- Employment
- Full-time
- Experience
- 10+ years
- Posted
- 2026-03-17T13:42:55.483Z
Benefits & Perks
. Paid leave — 26 days of vacation, 10 sick days, & 12 calendar
Requirements
Typically, candidates bring 10+ years of experience in game development, with at least 5 years focused on graphics programming.
Experience working on AAA console titles, especially using Unreal Engine.
Proficiency in C++ with a deep understanding of graphics programming.
Strong knowledge of rendering techniques, shaders, ray tracing, and GPU/CPU architecture.
Proven ability to troubleshoot and resolve GPU-related crashes and performance issues.
Experience with Unreal Engine 4/5, ideally with a shipped title.
Compensation & Benefits
The application window for this position will close by 06/30/2026.
This job can be hybrid/in-office or fully remote.
Remote roles in the US are only available to candidates that reside in the following states:
California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Health & Well-Being
Company-paid medical healthcare (dental, vision, and mental).
Responsibilities
CD PROJEKT RED is looking for an
Expert Graphics Engineer
to join our Boston office and work on Project Sirius—a multiplayer game set in the Witcher universe. In this role, you’ll support the development and optimization of high-performance graphics systems for our open-world multiplayer experience. You’ll collaborate with artists and engineers to deliver stunning visuals through advanced rendering, shaders, lighting, and graphical enhancements. Your expertise will help ensure our solutions are efficient, scalable, and aligned with the game’s creative vision. You'll also partner with the Lead Graphics Engineer to shape and execute short- and long-term technical roadmaps.
Daily Responsibilities
Design, implement, and optimize rendering systems to support high visual fidelity.
Build and maintain custom rendering tech within a third-party engine.
About the Company
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our
YouTube channel
and
Beyond the Game Blog
where we share behind-the-scenes insights and stories direct from our team members!