Ubisoft2
Generalist Programmer
At a Glance
- Location
- Winnipeg, Manitoba, Canada
- Employment
- Full-time
- Experience
- 5+ years
- Posted
- 2026-03-17T14:30:36.381Z
Key Requirements
Domain Knowledge
- Engineering
Requirements
Minimum 5 years’ experience in software programming, ideally in the video game industry or any other relevant experience.
Responsibilities
The generalist programmer will develop systems for a wide-range of elements including the game engine and editor or any middleware used by the production teams.
The incumbent may also be called upon to work on a particular system (AI, 3D, physics, sound, animation, etc.) as part of a specific mandate.
The main and routine tasks of the generalist programmer are to:
Program in a clear and structured manner that is in keeping with performance, maintenance, modularity, scalability and compatibility requirements;
Suggest improvements whenever necessary by designing and implementing new systems or enhancing existing ones;
Develop generic systems that will support the features of the specialist programmers (AI, 3D, physics, sound, animation, etc.) and facilitate integration (engine, editor or middleware);
About the Company
Ubisoft is a global leader in gaming, with teams across the world creating original and memorable experiences — from Assassin’s Creed and Rainbow Six to Just Dance and more. We believe that diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join us on our journey and help create the unknown!