sonyinteractiveentertainmentglobal
Sr Software Engineer (Audio)
At a Glance
- Location
- United States
- Posted
- 2026-02-17T18:23:20-05:00
Key Requirements
Required Skills
Domain Knowledge
- Embedded Systems
- Medical
Requirements
Systems level multi-threaded programming and debugging using C and C++
Collaborate with international counterparts to contribute to PlayStation’s Tempest 3D Audio technology and our greater audio ecosystem
5 years or more of digital signal processing experience
Proficient in: C/C++, Python
Solid understanding of basic acoustic and psychoacoustic principles
Basic source control experience (git)
Compensation & Benefits
$193,300
—
$289,900 USD
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Responsibilities
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker rendering, and more