scoutai
Staff Software Engineer, Agent Harnessing
At a Glance
- Location
- Us, California, United States
- Work Regime
- remote
- Experience
- 10+ years
- Posted
- 2026-07-21T12:20:17-04:00
Key Requirements
Domain Knowledge
- Engineering
- Robotics
Requirements
10+ years of full-stack engineering experience (startup or high-ownership environment preferred)
You have built complex agentic products or infrastructure—agent loops, orchestration systems, tool-use frameworks.
You have strong opinions on model and agent behavior.
You have exposure to simulation environments, game engines (Unreal, Unity, Isaac Sim), or robotics middleware (ROS/ROS2).
You have strong SWE fundamentals—architecture, distributed systems, real-time pipelines—and love shipping production systems.
Compensation & Benefits
Competitive compensation package including base salary and bonus
Meaningful equity
Premium medical, dental, and vision plans with $0 paycheck contribution
Competitive PTO and company holiday calendar
Catered lunch daily and fully stocked kitchen
Unlimited AI tokens
Responsibilities
As a Staff Software Engineer on the Agent Harnessing team, you will build the core architecture that allows AI agents to interact with and control complex, real-world physical systems.
This spans agent orchestration, tool integration, low-latency communication layers, and execution environments—designed as a platform that Scout AI engineers can extend and depend on.
Designing and advancing the agent harness (agent loop, tools, prompts, execution environment, capabilities) used across Scout AI's agentic stack.
Integrating fullstack software with physical hardware systems and AI agents—ensuring robust, low-latency communication across complex pipelines.
Building simulation environments and video-game-like frameworks that allow agents to be tested and trained before physical deployment.
Owning the connectors between AI models and real-world systems—the layer that translates model output into physical action.