pokemoncareers

Game Producer

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At a Glance

Location
Bellevue, Washington, United States
Work Regime
hybrid
Compensation
hires generally start between $117,000.00 - $156,000.00 per year. The full range is $
Posted
2026-03-05T11:13:44-05:00

Key Requirements

Required Skills

Jira

Requirements

Five (5) to seven (7) years of related professional experience supporting cross-disciplinary game development teams

Prior experience bringing a successful PC/Mac/mobile game to market

Strong understanding of standard game development production processes and lifecycles

Experience supporting creative disciplines such as Art, UI/UX, VFX, and Design, and associated,workflows within a development environment

Ability to translate production needs into clear, meaningful context for creative partners (“why this matters”)

Demonstrated ability to adapt communication style for various partners, including technical and creative stakeholders, ensuring shared understanding across diverse audiences

Compensation & Benefits

For this role, new hires generally start between $117,000.00 - $156,000.00 per year. The full range is $117,000.00 - $211,000.00 per year. This range is applicable for the labor market where the role is intended to be hired. The final base salary is directly related to the candidate’s qualifications and professional experience uniquely.

#LI-MK1 #LI-Hybrid

How you’ll be successful

Passion for Pokémon: Develops an understanding of the Pokémon brand, the impact it has on our people, culture, business, fans, and communities, and applying that knowledge and passion to everything you do.

Challenging the Expected: Approaches challenges with curiosity and creativity, embracing the possibility of failure as an opportunity to learn something new, develop innovative ideas, solve complex problems and identify unique opportunities.

Integrity and Respect: Demonstrates integrity and respect by leading with empathy, listening to others, seeking out different perspectives, and taking personal responsibility for decisions, actions, and results.

Responsibilities

Support internal development teams across disciplines through clear planning, prioritization, and coordination

Drive sprint and milestone workflows, ensuring progress is tracked and risks are surfaced early

Facilitate communication across creative disciplines (Art, UI/UX, VFX, Design), engineering, QA, and partner teams to maintain alignment on goals and deliverables ensuring workback schedules are known and understood

Support day‑to‑day creative workflows by clarifying requirements, aligning on creative intent, and helping break down creative work into actionable tasks

Coordinate creative and technical review cycles, capturing decisions and ensuring follow-through across iterations

Help ensure cohesion across creative outputs by connecting design, UX, and visual intent throughout feature execution